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Fallout 4 vr supported headsets
Fallout 4 vr supported headsets









Jumping from Borvald siege in VR was a highlight.

#Fallout 4 vr supported headsets mod

I have been playing Skyrim VorpX sincd DK2 days and now I am playing Falskaar mod which is cool. If, however, having gun presence (no hands, floating guns for some lazy reason) is huge for you (and it is for me, shooters feel so much better and immersive) and you want to support future AAA ports to vr then it is worth picking up.

fallout 4 vr supported headsets

If you took away hand tracking i would actually say they are about even.Īt the end of the day if you put in the time to tweak vorpx fallout 4 to perfection then i would say save your 60 bucks. Overall, id say vorpx fallout 4 is about 80% of the experience of fallout vr, but has some strengths that fallout vr doesnt have. You cant tweak any major graphics settings or any controls with vr version – Major win to vorpx here Usability: you cant play fallout vr sitting down, nor with anything other than the vive wands or oculus touch. – Fallout vr wins here but points to vorpx for being close. Vorpx unsurprisingly is a little less stable but within striking distance. Typical bethesda release but once you get going it is launching, running and closing very consistently. However vorpx gets major points for being able to customize the touch/wands controls (cant do iy in fallout vr)- Vr version wins here but man i miss vorpx tweaking. This allows you to look around while running (great immersion) and is great for combat as you can run one way and look over your shoulder to fire. You point your controller in the direction you want to run and press forward. Combine this with the movement option for direct movement, and you can pull off intense firefights. Having complete control over the guns makes combat amazing. – Tie here.Ĭontrols: this is where the vr version shines. This is very nice as it allows you to set a custom 8:9 resolution just like vorpx! Max quality with least performance hit.

fallout 4 vr supported headsets

Resolution: vr version uses your monitors set resolution so you arent forced into anything (unlike most vr made games). However the depth between objects is much more subtle (a good thing as i find vorpx pops a little unnaturally). – About a tie as you cant tweak anything in vr version.ģd effect: vr version depth is a mix between vorpx geometry and v normal in potency. A little less jaggies at distance in the vr version but is a little more blurry at longer distances (looks like they are using a pseudo aa technique also found in mankind divided).

fallout 4 vr supported headsets

Fallout 4 vr has the graphics preconfigured to the settings that i found work best in vorpx. Visual quality: Pretty much the same across both versions. As you will see, i was actually shocked by how well vorpx competes. Lets compare experiences shall we?!? Im running a gtx 6gb 1060 and am not here to slam vorpx. Ive also played 10 hours of fallout 4 vorpx (ideally configured with custom 8:9 ar resolution. Downloaded and played fallout 4 vr for 2 hours this morning.









Fallout 4 vr supported headsets